Star Wars: The Old Republic - The Nathema Conspiracy - Nathema Plateaus

My primary role as an environment artist on SWTOR is to build the world. In this level I was responsible for world building, set dressing, terrain sculpting and painting, vertex painting, lighting, level polish, optimization, material modification, and mesh modification.

All assets other than the catwalk set were built by other artists, however I did modify previously created assets as needed.
Special thanks to my environment team, Carrie Meade, Jason Moulton, Zachary Schlanger, Catherine Farinas, and the rest of the SWTOR team!